Green Box of Games



These games are inspired by popular board games from the past years and decades. We strive to recreate these games with respect and humility, paying due homage to the original games and their designers.

Speed – Game #39

Speed is a speedy card game for two players in real time where the goal is to get rid of your cards with higher speed(!) than your opponent, by matching cards on either symbol, colour or number. It is a variation of a game also playable with a standard deck of cards (see Wikipedia), and similar to Blink(Reinhard Staupe, 1995) and probably a few others.. Continue reading “Speed – Game #39”

Sloth – Game #38

The classic deduction card game Sleuth (Sid Sackson, 1971) has been reimagined for the Green Box. One card is missing from the deck, and you have to interrogate the other players in order to discover which one. Continue reading “Sloth – Game #38”

Guess What – Game #37

In this game you get to create your own rules, and the other players have to guess what they are. It is inspired by the card game Eleusis, created in 1956. Continue reading “Guess What – Game #37”

War! – Game #24

The worlds most popular war game must be Risk (1959). Considered a complex strategy game by some, and a simple dice game by others, it is without question a successful game franchise. The game War! attempts to recreate an experience that is accessible and enjoyable by fans of Risk, while at the same time trying to fix a few of the classic game’s flaws, namely: A) It usually comes down to the will of the dice and B) It really doesn’t end. Continue reading “War! – Game #24”

Fireworks – Game #22

Hanabi (Antoine Bauza, 2010), the winner of the Spiel des Jahres award in 2013, packs a great cooperative game into a small box of cards. Although the Green Box cards features no fireworks, and not the exact same sequence of numbers, you can certainly enjoy playing with your cards facing outwards and waiting for the others to tell you what you have in your hand. Continue reading “Fireworks – Game #22”

The Main Battle – Game #17

This adaptation of Battle Sheep (2010, Francesco Rotta) was suggested by Sveinmain from Preikestolen Gamers. Just like “Hey, that’s my fish”, Battle Sheep is an elegant abstract tactical game disguised as a children’s game, and it is a good fit for the Green Box.

Continue reading “The Main Battle – Game #17”

The Sutlers of Kansas – Game #13

The best way to truly see how great a game really is, is by trying to recreate it. There can’t be many gamers who have not seen or tried The Settlers of Catan (1995) by Klaus Teuber, loved by millions across the world. Although seasoned gamers might see it as a simple family game, there is a beauty to the simplicity and how the elements fit together to create the experience that has brought it’s success.

The Sutlers of Kansas is our humble attempt at recreating the feeling of Catan, and also provides an opportunity to show off the clever way you can turn the square tiles of the Green Box into a hexagonal grid. Continue reading “The Sutlers of Kansas – Game #13”

Son of Kark – Game #12

The mother of all modern tile placing games, Carcassonne(2000) by Klaus-Jürgen Wrede, is an indisputable classic and a point of reference for gamers and game designers. The Son of Kark is an adaptation of the core mechanics of this great game to fit the tiles in the Green Box. Continue reading “Son of Kark – Game #12”

Hey! That’s my Stuff! – Game #11

The game Hey! That’s my Fish(2003) designed by Günter Cornett and Alvydas Jakeliunas is a challenging abstract strategy game disguised as a funny children’s game about penguins collecting fish. The Green Box includes neither penguins nor fish, but there’s lots of other stuff to collect. Continue reading “Hey! That’s my Stuff! – Game #11”

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