Over the past few weeks no less than 18 new games have been created or suggested for the Green Box of Games by players, backers and fans from different parts of the world. Most of them are published in the forums on BoardGameGeek, where they are also discussed and developed further. Here’s a list of all contributions that I will strive to keep updated as new suggestions come in. Continue reading “Community games roundup”
The components for the upcoming new edition of the Green Box of Games have gone through a full redesign. In addition to looking a lot better, they have also got a couple of new features. Continue reading “New design for the “Second to None Edition””
The Kickstarter campaign for the “Second to None Edition” of the Green Box of Games ended on July 13th, funded at 540% with contributions from 192 backers.
A big thank you to all backers, and everyone who helped share the campaign.
We are moving forward to the next stage of development, as all files will be sent to production in August. If all goes according to plan the game will be ready in time for the Spiel ’17 game fair in Essen, on october 25th.
Thank you again!
The number of games you can play using the Green Box is growing, and it might be difficult to know where to start. In this post you’ll find a suggestion of 5 family games, 5 strategy games and 5 traditional games that we recommend you try. What are your favourites? Continue reading “5 games to get you started”
Speed is a speedy card game for two players in real time where the goal is to get rid of your cards with higher speed(!) than your opponent, by matching cards on either symbol, colour or number. It is a variation of a game also playable with a standard deck of cards (see Wikipedia), and similar to Blink(Reinhard Staupe, 1995) and probably a few others.. Continue reading “Speed – Game #39”
This page contains a list of all games published on this site. We’ve attempted a very simple categorisation of the games, to help you find the games you will enjoy the most. Most games fall into the following categories, with a few self-explanatory exceptions.
- Race – Players compete to complete a track or objective first
- Conflict – Players attack each other and capture pieces
- Control – Players vie for control over the board/cards/pieces
- Collection – Players try to gain/create sets or combinations to score the most points
All games are also categorised on the dimension of luck vs strategy. “Balanced” means the game includes both luck and strategy in fair amounts. The complexity rating can be interpreted as how long it takes to explain the rules. Continue reading “Updated list of games”