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Green Box of Games

Game system in a box. Play 100 different games or create your own.

Jump Gate – Game #34

You are the captain of a cargo ship making pickup rounds across the universe. Roll the die to reach new planets with cargo to pick up, pass through jump gates that send you into different parts of the galaxy, and play cards to move forwards or backwards if you don’t end up exactly where you wanted to. Continue reading “Jump Gate – Game #34”

Snakes and Ladders – Game #33

Snakes and Ladders is an ancient Indian classic, imported to England in 1892 and published in the USA in 1943. It is a game of pure chance and pure frustration, just about as simple as a game can get, and just about as intellectually unrewarding as a game can get as well. Nevertheless, it is played by children all over the world, and with the Green Box components it can serve as a starting point for getting creative and thinking about game design.

The basic gameplay of Snakes and Ladders are shared by many different games: Roll, move, see what happens. In the following setup we use arrow tiles for climbing up and drop tiles for falling down. With just these tiles you can create a variety of tracks, and have more fun building the board than playing through it. Then you can move on to come up with alternative rules for other symbols and keep playing around. Continue reading “Snakes and Ladders – Game #33”

Flower Garden – Game #32

In Flower Garden you compete to create the most beautiful garden. Play your cards in the shop to acquire flowers, or use them to create beds to plant you flowers in. And make sure you get all your flowers planted, or they will dry out and reduce your score. Continue reading “Flower Garden – Game #32”

Cube Solitaire – Game #31

Peg Solitaire, or simply Solitaire, is a single player game dating back several centuries. Usually played on a board with holes and pegs, or marbles, it can be easily set up with the Green Box. Continue reading “Cube Solitaire – Game #31”

Fox & Geese – Game #30

Fox and Geese is an abstract asymmetric strategy game for two players with ancient roots. Continue reading “Fox & Geese – Game #30”

Fawlty Towers – Game #29

This simple game aims to blend tactical choices with dexterity, and requires you to balance the risk of stacking cubes on the tallest tower against the reward of getting the highest valued cards on the table. (And yes, the name is a tribute to John Cleese and Connie Booth) Continue reading “Fawlty Towers – Game #29”

The Factory – Game #28

The Factory is worker placement game developed for the Green Box but obviously inspired by the classic mechanics of the genre. Place your workers wisely across a range of options, and compete in auctions with the other players to gain access to resources and the right to produce goods.

WARNING: This is a rather complex game that has not been thoroughly playtested, so proceed at your own risk 😉 (and send us you feedback when you have tested it) Continue reading “The Factory – Game #28”

Liar’s cards (aka Liar’s Dice) – Game #27

Liar’s Dice is a classic dice game where each player rolls five dice secretly, and then states a bid for how many total dice of a specified value are on the table. With the Green Box, you can play the same game with cards, and maybe add a few variations. Continue reading “Liar’s cards (aka Liar’s Dice) – Game #27”

The 2017 one-new-game-every-week challenge!

It’s that time of the (new) year, and everywhere people are making resolutions for what they will achieve. Updates for the Green Box slowed down considerably as 2016 drew towards an end and the holiday spirit took hold, but now is the time to look ahead. My goal is to make the Green Box of Games into a rich gaming system which allows players to have lots of different quality gaming experiences, and for that we need more games!

That’s why my plan is to publish (at least) one new game to the website every week throughout 2017.

Some will be original games developed fro the set, others will be inspired or adapted versions of old or new favourites from the gaming universe. And I will probably need YOU to help out, so if you have an idea for a game, drop me a line, either by email, on Facebook or on BoardGameGeek.

Best wishes to you all for a great new year of gaming!

Jørgen Brunborg-Næss, Designer

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