In Flower Garden you compete to create the most beautiful garden. Play your cards in the shop to acquire flowers, or use them to create beds to plant you flowers in. And make sure you get all your flowers planted, or they will dry out and reduce your score. Continue reading “Flower Garden – Game #32”
This simple game aims to blend tactical choices with dexterity, and requires you to balance the risk of stacking cubes on the tallest tower against the reward of getting the highest valued cards on the table. (And yes, the name is a tribute to John Cleese and Connie Booth) Continue reading “Fawlty Towers – Game #29”
The Factory is worker placement game developed for the Green Box but obviously inspired by the classic mechanics of the genre. Place your workers wisely across a range of options, and compete in auctions with the other players to gain access to resources and the right to produce goods.
WARNING: This is a rather complex game that has not been thoroughly playtested, so proceed at your own risk 😉 (and send us you feedback when you have tested it) Continue reading “The Factory – Game #28”
Liar’s Dice is a classic dice game where each player rolls five dice secretly, and then states a bid for how many total dice of a specified value are on the table. With the Green Box, you can play the same game with cards, and maybe add a few variations. Continue reading “Liar’s cards (aka Liar’s Dice) – Game #27”
It’s that time of the (new) year, and everywhere people are making resolutions for what they will achieve. Updates for the Green Box slowed down considerably as 2016 drew towards an end and the holiday spirit took hold, but now is the time to look ahead. My goal is to make the Green Box of Games into a rich gaming system which allows players to have lots of different quality gaming experiences, and for that we need more games!
That’s why my plan is to publish (at least) one new game to the website every week throughout 2017.
Some will be original games developed fro the set, others will be inspired or adapted versions of old or new favourites from the gaming universe. And I will probably need YOU to help out, so if you have an idea for a game, drop me a line, either by email, on Facebook or on BoardGameGeek.
Best wishes to you all for a great new year of gaming!
Jørgen Brunborg-Næss, Designer
We’ve put this game in the “Original” category, although it shares several rules with the basic War! that is placed under “Inspired“. Although the mechanics of this game are hardly revolutionary, the game is more inspired by a genre than by a single game. It is a game of conflict and conquest, of claiming territory on the map by attacking your opponents while trying to protect what you have gained. The game has no randomness, instead relying on psychology and bluffing to maintain the suspense necessary for a engaging game of combat. Continue reading “War 2.0 – Game #25”